DANKGAME draws its battlefield with WebGL, and this browser either doesn’t support it or has it switched off (some battery-saver and privacy modes do this). A current Chrome, Firefox, Safari or Edge with hardware acceleration on will run it.
The game needs WebGL; there is no version without it.
PLAY starts a Conquest, a whole match: your hero leaves his town at the foot of a painted map with 15 days to reach the boss at the far end. On the way he gathers gold and ore, flags mines, hires troops and fights the lairs in his path; each lair shows its size and what a win pays before you commit, and every lair fight is played on the board. Beat the boss and the result screen scores your days, lairs and losses. Quick battle, in the title’s menu, is one fight: you and the computer each draft an army from 1000 gold. Every fight is played on an 8 by 10 board where the fastest stack acts first and a stack struck in melee swings back once per round. It plays on a phone or a desktop and keeps a match in progress on your device.
Tap or click a lit tile to move the stack whose turn it is. Tap an enemy to see the damage you would deal and take back, then tap it again or press Attack; with a mouse, hovering shows it and one click strikes. Press and hold, or right-click, any stack to read its card. On a desktop: W waits, B braces, T shows every enemy’s reach, Enter attacks and Esc opens the menu.
How to play · About DANKGAME · One battle against the computer · What’s new